1 00:00:03,000 --> 00:00:10,000 Hello, I'm Roland from Kronberger Spiele. I'd like to introduce our newest Spieleschmiede project to you - Nord. 2 00:00:10,000 --> 00:00:15,000 Maybe some people will still remember Kronberger Spiele and myself. 10 years ago 3 00:00:15,000 --> 00:00:20,000 my brother in law Tobias and I published three games about diamonds. 4 00:00:20,000 --> 00:00:24,000 For a year now my oldest son Jonny has been designing games with me. 5 00:00:24,000 --> 00:00:30,000 Through our experimentation we discovered an interesting mechanic. 6 00:00:30,000 --> 00:00:35,000 It revolves around placing workers, and these workers will provide resources. 7 00:00:35,000 --> 00:00:39,000 But they can only do this if you've previously sacrificed a worker of the same type. 8 00:00:39,000 --> 00:00:45,000 It results in a dynamic, interactive, fast and flexible game. 9 00:00:45,000 --> 00:00:49,000 Dynamic, because the situation on the board is constantly changing. 10 00:00:49,000 --> 00:00:56,000 Interactive, because each turn you can both use the workers of your opponents, while simultaneously playing against them. 11 00:00:56,000 --> 00:00:59,000 Fast, because you'll only place 2-3 workers on your turn, 12 00:00:59,000 --> 00:01:02,000 and the game can finish in 30 minutes. 13 00:01:02,000 --> 00:01:06,000 Flexible, because a modular board layout will always result in a new island landscape, 14 00:01:06,000 --> 00:01:11,000 which you'll need to alter your game plan to react to. 15 00:01:12,000 --> 00:01:16,000 Nord offers not only tactical options, to gain the advantage over your opponents in the short-term, 16 00:01:16,000 --> 00:01:19,000 but also long-term strategies that can be followed. 17 00:01:19,000 --> 00:01:24,000 Players can either try to provide resources to as many settlements as possible, 18 00:01:24,000 --> 00:01:28,000 or to have as many warriors in each settlement as possible, 19 00:01:28,000 --> 00:01:32,000 or to collect treasures of the same type. 20 00:01:32,000 --> 00:01:37,000 As a game Nord has evolved from a friendly game about trade routes and connections, 21 00:01:37,000 --> 00:01:41,000 into a war game with majorities and areas of control. 22 00:01:41,000 --> 00:01:47,000 Thematically, the game is about the battle of viking hordes in the far north. 23 00:01:47,000 --> 00:01:52,000 Graphically the game portrays the deep fjords and rugged mountains of an island landscape. 24 00:01:52,000 --> 00:01:57,000 After many, many tests, and tweaking of resource valuations and combat rules 25 00:01:57,000 --> 00:02:01,000 we're excited and proud to be able to present Nord to you now. 26 00:02:01,000 --> 00:02:06,000 And we hope that in the future the game will be able to bring you as much enjoyment as it's brought us. 27 00:02:06,000 --> 00:02:13,000 Serious gamers, who enjoy games like Vinci or Tigris and Euphrates 28 00:02:13,000 --> 00:02:15,000 really should take a look and join in!