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Trickerion - Dahlgaards Academy

Arbeitstitel: Trickerion - Dahlgaards AcademyStatus: Started!
Verlag: Corax GamesBemerkung:
More information following soon.
Datum: 21.06.2018 14:28

367 Spieleschmiede beobachten dieses Projekt:

Infected: Carrier

Arbeitstitel: Infected: CarrierStatus: Started
Verlag: Black Forest StudioBemerkung:
New Expansion for the successful Game Infected.
Datum: 20.06.2018 16:14

20 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: HunsStatus: finalizing contract
Verlag: La Boite De JeuxBemerkung:
The Huns will conquer Spieelschmiede. At least with a very high propability. Currently we still negotiate contract details, but we are very confident that we will find a way to work together to make it available in German.

Let´s hope so, because we think that Huns is a very fun game. Surprisingly deep, considering that rules explaination only takes about 2 minutes. But the many cards make a huge variability...

Datum: 12.06.2018 17:33

45 Spieleschmiede beobachten dieses Projekt:

Half-Pint Heroes - Happy Hour

Arbeitstitel: Half-Pint Heroes - Happy HourStatus: summer 2018
Verlag: Corax GamesBemerkung:
The Expansion to Half-Pint Heroes will convert the game into the first ever Legacy Trick-Taking Game in the World.

No material of the base game will be damaged.

More info to come.

Datum: 24.05.2018 15:35

94 Spieleschmiede beobachten dieses Projekt:

Neon Knights: 2086

Arbeitstitel: Neon Knights: 2086Status: Comming Soon!
Verlag: Board to DeathBemerkung:
Do you have what it takes to join the Neon Knights? Join the XRL (Extreme Racing League) Tournament today!

In the dystopian future of 2086, the city is split in two. The upper class lives in the upper half of the city while the lower class live in the slums. Cash is illegal in the lower part of the city, and the people there now use casino chips from the old world as currency. The upper class business men have created the Extreme Racing League as an automotive racing sport for entertainment. Anyone with a car who lives in the slums can enter. The prize? You guessed it: A pass to enter the city above, crowned as a Neon Knight (Drivers for V.I.P). What you do when you get there is up to you...and another story in itself.

You've spent all your chips on building the car and entering the league. Now it's time to prove your worth in a racing tournament that can only be won by taking risks, and pushing it to the limit. Do you have what it takes to join the Neon Knights?

Neon Knights: 2086 is a career-driven racing game for 2 to 6 players. You can play single races or in campaign mode which allows you to level up your car and skills as you play. You will advance in your career by buying upgrades and installing weapons and shields on your car. You will also gain fans and sponsorships who will train you in getting the skills you need to become a better driver. During the race you will need to pass over certain street areas to Activate weapons and shield you have on your car, which you can then use on other drivers.

You can go as fast as you want to but some areas of the slums are harder to drive through and will damage your car if you're going too fast. Will you take those risks?
Datum: 27.04.2018 17:12

38 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: BrutalityStatus: In negotiations
Verlag: Game DevastationBemerkung:
Brutality is a pvp medieval combat brawler board game for 2-4 players. Pick 2 champions and go to war against 2 other battle-hardened bastards.

Each champion has their own special abilities, moves, and backstory...
Like the God Killer who can impale and slam enemies onto another space on the battlefield. OR the Grave Digger who can bury rivals alive.

When players combine their devastating attacks, it is GLORIOUS. And that's just the beginning of the carnage.
Datum: 27.04.2018 17:07

24 Spieleschmiede beobachten dieses Projekt:

Small Islands

Arbeitstitel: Small IslandsStatus: In negotiations
Verlag: MushrooM GamesBemerkung:
Small Islands is a tile laying game, in which the players will discover an entire archipelago of islands, with invaluable resources, that they will bring back to the continent.

At the beginning of each round (max 4), the players will have to choose which islands they will be able to score. They will have, between the sleeves, to orient the game according to their objective.

The peculiarity of Small Islands is that players will decide where and how much and once per game when they score.
Datum: 27.04.2018 17:04

35 Spieleschmiede beobachten dieses Projekt:

Card City XL

Arbeitstitel: Card City XL Status: In negotiations
Verlag: AV Studio GamesBemerkung:
Card City XL is the ultimate evolution of Card City.

CCXL features 240 ways to play:
Choose one level of complexity among 3
Choose one victory condition among 5
Choose how many variants and which of them among 4, which means 16 combos
and you have 3x5x16 = CCXL ways to play CCXL

The game contains 188 cards in 7 colors, new drafts possibilities, new city size, new bicolored cards, new rules for more interaction during the building phase, new Pollution cards, new Parc cards...

You are still the mayor of a city, but now you have new abilities and new powers.
Datum: 27.04.2018 17:02

40 Spieleschmiede beobachten dieses Projekt:

Into the Winters Dark

Arbeitstitel: Into the Winters DarkStatus: In Devellopement
Verlag: Tin Raven GamesBemerkung:
A dark and grim tale of survical!
Datum: 27.04.2018 17:01

36 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: LindisfarneStatus: In negotiations
Verlag: Beyond Horizon GamesBemerkung:
Description from the publisher:

In the year 635 Scottish monks founded an abbey on an island before the north coast of England, and gave it the same name as the island: Lindisfarne.

Under the leadership of Aidan, the monastery flourished and became a center of Christian art and culture. In 651 Aidan died - and the struggle for his succession begins.

In the game Lindisfarne 2 - 4 players try to become the new abbot of the monastery Lindisfarne. To this end, they have to win not only the support of their fellow-monks, but must also gain the favor of the king in order to expel the fellow-competitors.
At the same time, the players plan their actions and the order in which they are executed. Pray, read the mass for a nobleman, support the expansion of the monastery, or let another monk work for you - with each of the actions the players get closer to their goal. It may also be helpful to slander the other players or hinder them in other ways.

In principle, each player has the same actions - but the acquisition and playing of cards results in additional possibilities.
Lindisfarne is a game that combines a high degree of interaction and tactical consideration, and is therefore aimed at players, who play regularly.
Datum: 27.04.2018 16:56

28 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: RungholtStatus: In negotiations
Verlag: Beyond Horizon GamesBemerkung:
A new Roll&Draw game from the Kleinen Feinen Game designer Ron Hild.
Datum: 27.04.2018 16:52

14 Spieleschmiede beobachten dieses Projekt:

Galaxy of Trian

Arbeitstitel: Galaxy of TrianStatus: Preliminary talks
Verlag: CreativeMaker LLCBemerkung:
Galaxy of Trian is a dynamic tile-based sci-fi board game. During the game you take command over one of a few opposing races, fighting over a territory and technology left by a powerful race Trian. You have at your disposal few kinds of basic units and spaceships allowing a great deal of interaction. Different types of ships will come with the new add-ons. Tiles are two-sided and stacked into two piles during the game, which gives more tactical possibilities and, at the same time, limits randomness. Special tiles, like teleport, exmitter or trade station increase level of interaction and give even more tactical possibilities.

Datum: 27.04.2018 16:52

68 Spieleschmiede beobachten dieses Projekt:

Bios: Genesis

Arbeitstitel: Bios: GenesisStatus: Preliminary talks
Verlag: Sierra Madre GamesBemerkung:
Wolltet ihr schon immer wissen, wie es damals in der Ursuppe zuging? Bios: Genesis gibt euch die Möglichkeit, echtes Leben zu schaffen und dabei komplexe wissenschaftliche Konzepte spielerisch zu erfahren! Und das ist nur der Anfang.

An Bios: Genesis schließt sich Bios: Megafauna an, in dem ihr eure lebendig gewordenen Organismen aus Bios:Genesis das Land erobern lasst und versucht, Sprache zu entwickeln. Und darauf baut dann Bios: How we Became Human (Wie wir Menschen wurden) auf und lässt euch die Zivilisationen erkunden, die eure Schöpfungen aus Bios: Megafauna mit ihrer neu gewonnenen Sprachfähigkeit errichten. Aber ein Schritt nach dem anderen ...

Kurzzusammenfassung des Verlages:
Die Erde ist gerade erst entstanden und ihr seid organische Verbindungen. Jeder der 1 bis 4 Spieler hat die Kontrolle über 3 Bionten, die er weiterentwickeln möchte. Aminosäuren steuern den Metabolismus, aus Lipiden werden Zellen erschaffen, über Pigmente wird Energie absorbiert und gespeichert und die Nukleinsäuren bestimmen die Replikation. Das Ziel ist, auf zwei Arten Leben zu erschaffen: Zum Einen als Autokatalytisches Leben (besitzt metabolischen Zyklus und reproduziert seine Bestandteile, repliziert aber nicht), zum Anderen als Darwinsches Leben (ein Organismus, der sich mittels RNA anhand einer Schablone repliziert). Das Spiel kann kooperativ, kompetetiv und im Solo-Modus gespielt werden.


Datum: 27.04.2018 16:50

282 Spieleschmiede beobachten dieses Projekt:

Liberatores: The Conspiracy to Liberate Rome

Arbeitstitel: Liberatores: The Conspiracy to Liberate RomeStatus: Preliminary talks
Verlag: Moaideas Game DesignBemerkung:
Et ego, Caesar!

Unruhe herrscht in der Römischen Republik! Caesar hat längst nicht nur Freunde im Senat und langsam werden die Liberatores immer mutiger in ihrem Bestreben, die Demokratie wiederherzustellen ... Die Iden des März nahen. Auf welcher Seite wirst du stehen?

Die 3 bis 6 Spieler ab 13 Jahren sind in Liberatores: The Conspiracy to Liberate Rome Senatoren, die eine von 3 geheimen Rollen innehaben. Es gibt jene, die noch auf Caesars Seite sind und ihn schützen wollen, jene, die ihn stürzen wollen, um die Demokratie zu restaurieren und einen einzelnen, der Caesar zwar stürzen will, aber nur, um sich selbst auf seinen Thron zu setzen!

Im Spiel wird man vor einige spannende Entscheidungen gestellt: Will man mehr Geld haben, um der Sache der Liberatores zu dienen, muss man zuerst Caesar um Geld bitten. Dies erhöht jedoch dessen Einfluss und erschwert eine erfolgreiche Absetzung.

Ersehnst du die Wiederherstellung der Demokratie, bist du Caesar treu, oder willst du dich selbst auf seinem Thron sehen? Entscheide dich, denn die die Iden des März sind schon bald!


Datum: 27.04.2018 16:50

86 Spieleschmiede beobachten dieses Projekt:

Mini Rails

Arbeitstitel: Mini RailsStatus: Preliminary talks
Verlag: Moaideas Game DesignBemerkung:
Dampfspeiend setzt sich das tonnenschwere Wunder der Technik in Bewegung, neuen Zielen entgegen, beladen mit Waren und Reisenden, die bereits sehnsüchtig erwartet werden. Du warst es, der dies möglich gemacht hat; du warst es, der dieses gewaltige Unterfangen finanziert hat und die Bahn zu den Leuten gebracht hat. Und es hat weniger als eine Stunde gedauert!

Mini Rails für 3 bis 5 Kennerspieler ab 13 Jahren destilliert die Essenz jener Spiele, in denen man Eisenbahnlinien baut und Aktien kauft in eine Spielzeit von unter einer Stunde! Das gut geölte Design konzentriert sich auf die beiden wichtigsten Aspekte: eine Eisenbahnlinie bauen und Aktien kaufen.

Doch die Reduktion auf diese beiden Aktionen macht jede einzelne Entscheidung noch viel schwerwiegender! Ein gut gesetzter Zug, oder das richtige Geschäftsgespür im richtigen Moment können spielentscheidend sein. Hast du das Zeug zum Eisenbahnchef?


Datum: 27.04.2018 16:49

116 Spieleschmiede beobachten dieses Projekt:

Treachery in a Pocket

Arbeitstitel: Treachery in a PocketStatus: Preliminary talks
Verlag: Artipia GamesBemerkung:
Vier machthungrige Adelshäuser ringen um Macht. Du hingegen bist es, der wirklich die Fäden in der Hand hat! Aus dem Hintergrund beobachtest du und machst deine Winkelzüge, um jenen zu mehr Macht verhelfen, die deinen Zwecken am besten dienen. Und jene, die dir im Weg sind lässt du untergehen und in Vergessenheit geraten.

Treachery in a Pocket ist ein schnelles Kartenspiel, das in die Hosentasche passt, für 2 bis 4 Spieler ab 10 Jahren. Die um die Vormacht kämpfenden Adligen werden in Reihen ausgelegt. Je weiter oben ein Adliger in der Reihe ist, desto mehr Macht hat er auch. Dein Ziel ist es nun, die Adligen des Hauses, mit dem du verbündet bist, möglichst weit nach oben steigen und die Adligen des mit dir verfeindeten Hauses nach unten sinken zu lassen.


Datum: 27.04.2018 16:48

69 Spieleschmiede beobachten dieses Projekt:

Pocket Mars Erweiterung

Arbeitstitel: Pocket Mars ErweiterungStatus: In Devellopement
Verlag: Board & DiceBemerkung:
A new expansion for Pocket Mars.
Datum: 27.04.2018 16:48

34 Spieleschmiede beobachten dieses Projekt:

The Networks: Erweiterung

Arbeitstitel: The Networks: ErweiterungStatus: In negotiations
Verlag: Board & DiceBemerkung:
A new Expansion for The Networks.
Datum: 27.04.2018 16:47

39 Spieleschmiede beobachten dieses Projekt:

The red Claw (Working Title)

Arbeitstitel: The red Claw (Working Title)Status: appr. in Summer 2018
Verlag: Corax GamesBemerkung:
some time ago we already announced Fish`n`Ships designed by Antoine Noblet. This had to be cancelled because of legal issues with the name.

We took this circumstance as a purpose to fully rethink the games theme and mechanics. Now it can be played with up to 4 players and mechanically we adjusted it to fit to its new theme:

It is inspired by a real case that happened in 1979. At this time GDR Stasi Agent Werner Stiller escaped in a spectacular way through Berlin Wall to FRG. In his luggage were top secret papers: A whole list of all GDR Stasi Agents in West Germany. Some of these had been alerted by the escape of Werner Stiller. To avoid beeing captured they now had to flee FRG asap, too...

We will not adopt the theme 1:1. Players will not be Stasi Agents. But still they will be playing agents that must flee from the local authorities. "The red Claw" will become a clever and tense damage avoidance game, where every agent is only for himself...

Datum: 27.04.2018 16:46

144 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: MystheaStatus: In negotiations
Verlag: Tabula GamesBemerkung:
Discover a new world
Icaion is a world shaken by mysterious forces where anomalies bend the laws of physics and dreadful monsters roam free. Be the first to explore lands never reached before and prepare for all you may encounter.

Mysthea is a hand management and area control eurogame from Tabula Games, where time-tested euro mechanics get a modern twist and are infused with a strongly thematic design to immerse you in the strange world of Icaion.
Fight for the control of unexplored floating island, places filled with anomalies and strange monsters. Gather your powers to make entire islands move. Join forces to fight the dreadful monsters that inhabit them creating an army and strongholds on these new frontiers.

Deeply strategic player-controlled dynamic map

Thrilling variable scoring system

Highly detailed monsters, heroes and troops miniatures

Explore, fulfill your destiny and obtain your unique reward

Engaging make-your-choice encounters

Hefty customization and asymmetric gameplay

Datum: 27.04.2018 16:46

125 Spieleschmiede beobachten dieses Projekt:

Pursuit of Happiness

Arbeitstitel: Pursuit of HappinessStatus: Preliminary talks
Verlag: Artipia GamesBemerkung:
Spiele Schicksal! Lenke die Geschicke deines Charakteres und lebe das Leben, das du dir immer erträumt hast! Deine Kindheit bestimmt dein Startkapital und deine Fähigkeiten, aber dann liegt es an dir. In der Jugend gilt es noch zu lernen und kleine Nebenjobs anzunehmen, aber als Erwachsener geht es dann richtig los.

Willst du auf der Karriereleiter bis ganz nach oben steigen und dich frühzeitig zur Ruhe setzen? Oder willst du freischaffend und ungebunden sein? Wie sieht es mit einer Beziehung oder gar einer Familie aus? Möchtest du viel reisen, oder dein eigenes Heim mit allerlei Annehmlichkeiten ausstatten?

Pursuit of Happiness ist ein Arbeiterplatzierspiel für 1 bis 4 Kennerspieler ab 12 Jahren. Nur statt Arbeiter einzusetzen um Aktionen auszuführen, ist es Zeit, die man dafür ausgibt. Balanciere kurzfristiges Glück und langfristige Zufriedenheit ebenso wie deine eigene Gesundheit und Stress und führe das erfüllteste Leben, um siegreich zu sein!

(Quelle des Sanduhrbildes:


Datum: 27.04.2018 16:43

320 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: 5-Minuten-VerfolgungsjagdStatus: In negotiations
Verlag: Board & DiceBemerkung:
5 Minute Chase is an asymmetric, tile-laying game in which players use the same tiles but with different objectives and win conditions. The game is played in real time; there are no turns, and all players frantically try to place tiles or tokens. One or two players are the runner(s) who have escaped from prison and are attempting to get back to their hideout, and the other player(s) are hunters representing the detectives in pursuit.

Winning conditions:
The runner wins if they reach their hideout.
The hunter wins if they catch a runner before they reach their hideout.
Datum: 27.04.2018 16:42

28 Spieleschmiede beobachten dieses Projekt:

Drakkar: The Card Game

Arbeitstitel: Drakkar: The Card Game Status: Preliminary talks
Verlag: Spaceballoon GamesBemerkung:
Drakkar: The card game is a fast and fun game with a great interaction between players.

In Drakkar, you are the leader of a Viking village that must collect and steal resources such as goats, weapons and golds, to show you are the strongest Viking on the island!
Will you be a Viking worth the favor of the gods?

During each turn, you will use your cards and the ones that you will steal from your rivals to build your ship, hire your warriors and store your beer, ready to sail and pillage!
Datum: 27.04.2018 16:28

58 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: FarsightStatus: requested
Verlag: Braincrack GamesBemerkung:
Set in a grim future, Farsight immerses players in a world where powerful Private Military Corporations fight viciously over the Earth’s last remaining resources.

Developed over 8 years, Farsight is an attempt to bring in-depth wargaming to the table in a way that is elegant, accessible, and easy to engage with.

Each turn, players deploy units face-down to the battlefield, revealing them when they are spied upon, or enter combat. On a parallel 'Shadow Map,' hidden specialists are deployed to help spy on the enemy, sabotage their units and help shift the course of the game.

As the corporations battle for control of the field, events ranging from weather to deadly plagues will encourage players to change their strategies as the game goes on. The first player to capture 8 of 12 areas, or the 3 areas closest to their opponent, claims victory.
Datum: 27.04.2018 16:28

292 Spieleschmiede beobachten dieses Projekt:

Galactic Warlords: Battle for Dominion

Arbeitstitel: Galactic Warlords: Battle for DominionStatus: Negotiations
Verlag: Archona GamesBemerkung:
Galactic Warlords: Battle for Dominion is a card-driven game of tactical deployment and planet control for 2-4 player. In this game, you play as one of the Warlords, with purpose to establish your dominion over the contested galactic region that was once known as the Preiakka Federation and gain the most Power at the end of the game, thus becoming the most powerful warlord the galaxy has ever seen.

The game is played over multiple rounds, each having 5 phases: Recall, Play a Mercenary, Action Phase, Recovery and Hire a Mercenary.
Datum: 27.04.2018 16:26

101 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: TrôlStatus: Realisation unlikely
Verlag: Sweet GamesBemerkung:
More information following soon.
Datum: 27.04.2018 16:25

40 Spieleschmiede beobachten dieses Projekt:

Dice of Crowns

Arbeitstitel: Dice of Crowns Status: In negotiations
Verlag: Thing 12 GamesBemerkung:
Roll the Dice! Backstab Friends! Seize the Crown! Dice of Crowns is a fast paced blend of luck and strategy, for 2-6 players.


Datum: 05.04.2018 17:03

60 Spieleschmiede beobachten dieses Projekt:

Champions of Midgard

Arbeitstitel: Champions of MidgardStatus: late spring/early summer
Verlag: Corax GamesBemerkung:
Ihr seid Wikinger! Mit Hörnern an den Helmen! Aber wer wird schon auf so einen kleinen historischen Fehler achten, wenn Frostriesen, Seeschlangen, Trolle, Draugr und andere mythologische Kreaturen im Anmarsch sind? Richtig; niemand, denn jetzt gilt es sich den Nordischen Biestern (also den Monstern, nicht den Wikingern) zu stellen und Ruhm und Ansehen bei den Göttern zu verdienen!

Champions of Midgard ist ein Arbeiterplatzierspiel für 2 bis 4 Spieler ab 10 Jahren, die je der Wikingerklans anführen, die in eine Monster-belagerten Hafenstadt gereist sind. Indem man seine Arbeiter einsetzt, sammelt man Krieger und Ressourcen. Ressourcen werden benutzt, um mächtige Runen und Schiffe zu fertigen und um seinen Klan zu ernähren.

Die Krieger sind besondere Würfel, die man auf die Reise zu anderen Städten, oder in den Kampf mit Monstern schicken kann. Indem sie die epischen Kreaturen besiegen, ernten die Klans Ehre und Ansehen. Wer am Ende des Spiels den meisten Ruhm errungen hat, ist der Champion von Midgard!

Champions of Midgard bei Tabletop:


Datum: 29.03.2018 19:31

428 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: BronzeStatus: final talks
Verlag: Hobby WorldBemerkung:
Lead your people to prosperity in the inhospitable world of the Bronze age, where mankind has to lay the foundation for a bright future.

The family strategy game Bronze demands that players carefully plan their actions because the opponents are not idle, and the lands are not enough for all. Invent the wheel, tame animals, create your first clay pot, master the basics of construction, and lay the foundations of statehood. Most importantly, discover new lands that have never seen a man before.

The gaming area in Bronze is divided into seven landscapes: mountains, forests, plains, savannahs, jungles, deserts, and coasts. Using technology cards, players found settlements, trying to occupy the maximum territories of a particular landscape. The most brutal struggle is around the trading routes, which brings not only money in the world of years BC, but also news from the neighbors. The more settlements in a landscape, the richer the trade caravan that will go to your people. All of that brings victory points that will determine the outcome of the race.

Datum: 21.03.2018 10:22

102 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: TramwaysStatus: In negotiations.
Verlag: AV Studio GamesBemerkung:
In negotiations.

Datum: 09.03.2018 10:59

72 Spieleschmiede beobachten dieses Projekt:

Mini Rogue

Arbeitstitel: Mini RogueStatus: Starts 2018
Verlag: Mountain Gold GamesBemerkung:
Mini Rogue is a challinging game in which a single player delves into a deep dungeon to get the famous ruby called The Og's Blood on the bottom floor.

The player must choose how to spend their resources in order to be powerful enough to confront ever difficult monsters. Random events and encounters make every play-through a unique experience.

At the moment a multiplayer version of the game is in development.

Datum: 23.01.2018 17:20

245 Spieleschmiede beobachten dieses Projekt:

Human Interface: Be a Better Human

Arbeitstitel: Human Interface: Be a Better HumanStatus: Preliminary talks
Verlag: Postindustrial GamesBemerkung:
Schließt euch zusammen, um aus einem Hochsicherheitsgefängnis zu fliehen und sammelt Beweise gegen den gigantischen Konzern, der euch zu Unrecht gefangen hält! Lernt eure kybernetischen Modifikationen und Kampfsoftware zu nutzen, um euch gegen gnadenlose Verteidigungssysteme und Cyborg-Wachen zu behaupten! Kämpft zugleich in der realen und der virtuellen Welt und versucht dabei eure eigene Menschlichkeit nicht zu verlieren!

Human Interface: Be a Better Human ist ein kooperatives Miniaturenspiel für 1 bis 5 Spieler, das euch mitten in eine Cyberpunk-Welt voller Gefahren wirft. Es gibt 3 Spielmodi: Solo, Kooperativ und den Gefechtsmodus. Und für jene, die ganz in die Welt von Human Interface eintauchen wollen, gibt es eine Kampagne, die abhängig von Entscheidungen der Spieler anders verläuft.


Datum: 22.12.2017 14:15

292 Spieleschmiede beobachten dieses Projekt:

Back to the Mountains of Madness

Arbeitstitel: Back to the Mountains of MadnessStatus: Preliminary talks
Verlag: InvedarsBemerkung:
In der klirrenden Kälte kondensiert das Wasser in deinem Atem noch bevor es deinen Mund ganz verlassen hat. Es schneit nicht, sodass du die Eiskristalle auf der Zunge schmecken kannst, die du gerade noch ausatmetest. Etliche Meilen hinter dir liegt euer Schiff im Eis - fest umschlossen. Und während die anderen Manschaftsmitglieder es zu befreien suchen, bist du hierher aufgebrochen. Dein Hundeschlitten liegt am Fuße der Klippen, die du heraufgeklettert bist.

Doch an die armen Tiere kannst du nicht denken. Auch für das Schiff im Eis kannst du keine Gedanken entbehren. In deinem Kopf gibt es nur einen Gedanken. Die Dunkelheit zieht herauf und du und der einzige andere deiner Kameraden, der noch am Leben ist, stehen über der Entdeckung, die ihr gerade gemacht habt.

In deinem Kopf dreht sich alles um diesen einen Gedanken, diese eine Frage, die alles andere verdrängt. Während du auf die seltsame Form zu deinen Füßen herabblickst, wird diese Frage immer lauter. Als deine Augen die glitschige Haut betrachten, bekommst du sie einfach nicht mehr aus deinem Kopf: Warum?

"Warum?", fragst du dich und schreckst auch nicht mehr zurück, als dein Blick über die Fülle aus Tentakeln wandert. "Warum? Warum habe ich das getan?"

"Warum bin ich zurückgekehrt zu den Bergen des Wahnsinns?"

Datum: 22.12.2017 14:10

97 Spieleschmiede beobachten dieses Projekt:

Heroes vs Warlords

Arbeitstitel: Heroes vs WarlordsStatus: Concrete preliminary talks at Essen
Verlag: UGG Bemerkung:
More information following soon.
Datum: 03.11.2017 11:28

56 Spieleschmiede beobachten dieses Projekt:

The Essence

Arbeitstitel: The EssenceStatus: Preliminary talks at Essen
Verlag: Cube Bemerkung:
More information following soon.
Datum: 03.11.2017 11:27

39 Spieleschmiede beobachten dieses Projekt:

Valley of the Alchemists

Arbeitstitel: Valley of the AlchemistsStatus: Preliminary talks at Essen
Verlag: CreativemakerBemerkung:
More information following soon.
Datum: 03.11.2017 11:24

59 Spieleschmiede beobachten dieses Projekt:

Hand of Fate: Ordeals

Arbeitstitel: Hand of Fate: OrdealsStatus: Preliminary talks at Essen
Verlag: Rule & MakeBemerkung:
More information following soon.
Datum: 03.11.2017 11:21

36 Spieleschmiede beobachten dieses Projekt:

The Scarlet Pimpernel

Arbeitstitel: The Scarlet PimpernelStatus: Preliminary talks at Essen
Verlag: Eagle-Gryphon GamesBemerkung:
More information following soon.
Datum: 03.11.2017 11:17

31 Spieleschmiede beobachten dieses Projekt:

La Isla Tortuga

Arbeitstitel: La Isla TortugaStatus: Preliminary talks at Essen
Verlag: DMZ GamesBemerkung:
More information following soon.
Datum: 03.11.2017 11:15

33 Spieleschmiede beobachten dieses Projekt:

Shadows in Kyoto

Arbeitstitel: Shadows in KyotoStatus: In Negotiations
Verlag: Emperor S4Bemerkung:
In 1867, the last feudal Japanese military government, Edo bakufu,
returned the governing power back to Emperor Meiji; however,
Oniwaban, a group of undercover spies, was still being employed by the
military government, secretly protecting the Shogun and collecting valuable
intelligence. They disguised their appearances, and formed their headquarters
near the famous street in Kyoto, Hanamikoji. In 1878, with the help of several
skilled female agents, Oniwaban assassinated the secretary of state at the time,
posing a serious threat to the Meiji government.

Frustrated by the existence of Oniwaban, Meiji government fought back by
creating an intelligence agency of their own. Combining government funding
with the advanced technology of the Western Industrial Revolution such as
electrical stun weapons, missile defense systems and covert wireless listening
devices turned the tide of the game heavily crippling the Oniwaban.

The fight lasted for several decades until the economic depression Japan
suffered after World War I in 1927. Instability grew and Oniwaban was more
active than ever. After months of secret investigation, the key file responsible
for all the advanced technology was finally uncovered. At the same time, the
location of Oniwaban’s headquarters was also discovered by the government.
Each side having learned of the intelligence possessed by the other has
brought the conflict to a conclusion, but who will win? Only you can decide…

As the commander of Oniwaban or Meiji government, players must order
their agents to investigate Hanamikoji, secretly gathering key intelligence
from the opponent while protecting their own agents who possess such
critical intelligence.

Datum: 14.09.2017 15:28

128 Spieleschmiede beobachten dieses Projekt:

Railways of the World

Arbeitstitel: Railways of the WorldStatus: In negotiations
Verlag: Eagle Gryphon Games Bemerkung:
The classic Railways of the World series comes to the Spieleschmiede!

- Tien
Datum: 30.06.2017 09:58

156 Spieleschmiede beobachten dieses Projekt:

Vital Lacerda's Railways of Portugal

Arbeitstitel: Vital Lacerda's Railways of PortugalStatus: In Negotiation and developement
Verlag: Eagle Gryphon GamesBemerkung:
A new entry into the Railways of the World line of games by game designer legend Vital Lacerda.
Datum: 30.06.2017 09:35

99 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: ExplorianaStatus: requested
Verlag: Chaos PublishingBemerkung:
It’s the late 1800s.
Nations across the globe are sending their greatest explorers into the wild to find rare creatures, forgotten tribes and untold treasures.
Nature is calling… will you answer?

Exploriana is a light strategy game for 2-5 intrepid explorers, which plays in 30-60 minutes.
Combining bidding, set collecting and push your luck mechanics, Exploriana is quick to learn, fast-paced and family-friendly.
Datum: 26.06.2017 12:45

47 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: ColossusStatus: trying to make it good to play with 3 players, too
Verlag: freiBemerkung:
Evolution of the game Colossus that failed Spieleschmiede some years ago. An easy to learn tactical game for 2 or 4 players about conquering the chrystals of time. Players control warriors and terraform the three dimensional landscape to aid their needs.

The editing during the last years and months was mainly to focus gameplay on the most exiting parts of the earlier version. The aim was to have a game with really easy to learn rules that still provide a very deep gameplay.

The new version will become an abstract game with precoius components, optimized for production in exclusive small lots.
Datum: 04.03.2017 00:59

113 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: WitkazyStatus: Upcoming talks in 2017, realisation still possible
Verlag: Bomba GamesBemerkung:
Clever card placing game where players create sets of pictures of the famous artist Witkazy. No card shows a full picture, but several part of many pictures. The pictures must be built by combining the cards in clever ways. A very good point system makes the game much more tactical than it looks on the first sight.
Datum: 04.01.2017 11:15

52 Spieleschmiede beobachten dieses Projekt:

Steampunk Rally

Arbeitstitel: Steampunk RallyStatus: Long time no talks, realisation unlikely
Verlag: Roxley GamesBemerkung:
Funny tactical racing game in which up to 7 inventors build hazardous steampunk machines that they use to win the steampunk rally with. it is a clever dice placement with a funny theme.
Datum: 04.01.2017 11:05

262 Spieleschmiede beobachten dieses Projekt:

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implementation impossible

Rice Dice - Spirits of the Rice Paddy Dice Game

Arbeitstitel: Rice Dice - Spirits of the Rice Paddy Dice GameStatus: no realisation possible
Verlag: APE GamesBemerkung:
Rice Dice is a streamlined dice game version of Spirits of the Rice Paddy. Players familiar with that game will feel at home with Rice Dice. New players will find Rice Dice to be a great introduction to its big brother.

Roll the custom dice and choose one action based on the results. Add rice paddy cards to your field using the Card action. Run water through your paddies or assign laborers to plant and harvest! Harvesting gains players rice, which is essential to winning, but paddies with weeds produce less rice so it’s essential to assign laborers to keep paddies clean. A harvested paddy can once again be flooded using a water action; and the cycle of planting, draining, weeding, and harvesting begins again.
Datum: 19.06.2018 13:39

59 Spieleschmiede beobachten dieses Projekt:

Sub Terra

Arbeitstitel: Sub TerraStatus: Cancelled
Verlag: Inside the Box Board GamesBemerkung:
You and up to five friends are trapped deep underground. Explore quickly, avoid deadly hazards, run from the darkness. Can you escape?

Sub Terra is a fully cooperative survival horror board game. You and up to five friends are cave explorers who have become trapped deep underground. You must quickly explore a tile-based cave system, utilise your character's specialist skills and carefully manage your actions to find the way out before your flashlights die and you're lost in the darkness forever.

You'll need to work together to overcome deadly subterranean hazards - stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Light and hope are scarce. And worst of all, you don't think you're alone down here...
Datum: 03.05.2018 19:55

604 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: PetrichorStatus: will be published in german by Schwerkraft
Verlag: Mighty BoardsBemerkung:
A 1-5* player highly interactive board game of controlling clouds and mastering the weather!
Datum: 27.02.2018 14:33

170 Spieleschmiede beobachten dieses Projekt:

Revenge of the Dictators

Arbeitstitel: Revenge of the DictatorsStatus: declined
Verlag: Black Box AdventuresBemerkung:
More information following soon.
Datum: 15.11.2017 13:06

22 Spieleschmiede beobachten dieses Projekt:

Vast - The Crystal Caverns

Arbeitstitel: Vast - The Crystal CavernsStatus: hard to tell, not very pomising so far.
Verlag: Leder GamesBemerkung:
because of new circumstances we make another approach to localize the game for Germany and asked Leder Games if they are interested.
Datum: 09.11.2017 18:08

89 Spieleschmiede beobachten dieses Projekt:

Devils Run: Hells Highway

Arbeitstitel: Devils Run: Hells HighwayStatus: Cancelled
Verlag: Word Forge GamesBemerkung:
Devils Run: Hells Highway is a fast-moving and hard-hitting vehicular combat board game (for 2-6 players) set in a post-apocalyptic America.

The Devils Run system uses a rolling board mechanic, to ensure all players feel like they are on the edge of their seat; fall too far behind and you are out of the race, get too far in front and you could open yourself to an airstrike or an unexpected obstacle in the road. Live fast and die hard on Hell's Highway. Can you survive the Devils Run?

Datum: 18.10.2017 08:28

180 Spieleschmiede beobachten dieses Projekt:

Dance of the Fireflies

Arbeitstitel: Dance of the FirefliesStatus: cancelled
Verlag: Backspindle Games Ltd.Bemerkung:
It is a 2-6 player card game where players striving to be the next Royal Gardener bid on flowers around a Sundial in an attempt to create the most beautiful gardens and win the coveted title.
Each player is allocated a set of seven Fireflies, one of them being a Royal Firefly, more powerful than the regular Fireflies.
Datum: 18.10.2017 08:28

21 Spieleschmiede beobachten dieses Projekt:

Tanto Cuore

Arbeitstitel: Tanto CuoreStatus: Final talks, project starting hopefully soon
Verlag: Japanime GamesBemerkung:
Tanto Cuore is a Japanese deck-building card game for 2-4 players age 13 and up. Each player plays as the Lord of a mansion and hires maids to fill out their house to become the King of Maids! The player who has the most Victory Points at the end of the game wins!

Datum: 03.08.2017 11:52

131 Spieleschmiede beobachten dieses Projekt:

Gloom of Kilforth

Arbeitstitel: Gloom of KilforthStatus: Requested
Verlag: Hall or Nothing ProductionsBemerkung:
The land of Kilforth is a perilous domain filled with nefarious monsters, mysterious Strangers and treacherous Locations, and dominated at its centre by The Sprawl, a huge city where intrepid Heroes begin their journey to fame and fortune. Throughout the land various factions vie for power over each other, such as the supposedly noble Order of the Rose or the terrifying Doom Guard. And presiding over the world outside Kilforth is the ever-present Overlord, Masklaw. Over the coming month, a deadly Gloom will descend upon Kilforth,which the Heroes must Battle through to prove their worth, defeat an Ancient evil, and save the land from darkness.
Gloom of Kilforth is a card game of high fantasy with a Gothic edge, playable in 1-3 hours, where 1-4 players, working individually or together, must take their humble adventurers on a journey through a dark world of magic and peril. They will visit strange places, stranger people and overcome powerful enemies in their mission to discover mysterious artefacts and mystical Spells. Players follow their Hero’s tale from modest beginnings through an epic story to an exciting climactic battle for the fate of the world. Gloom of Kilforth takes about 45 minutes per player to play.

Datum: 15.06.2017 13:47

225 Spieleschmiede beobachten dieses Projekt:

Brass ~ An Industrial Revolution

Arbeitstitel: Brass ~ An Industrial RevolutionStatus: no Spieleschmiede campaign. We will try later through regular sales channels.
Verlag: Roxley GamesBemerkung:
A remastered new edition of the Wallace classic. 2 versions that we want to make quality German rule prints for.
Datum: 23.05.2017 15:51

120 Spieleschmiede beobachten dieses Projekt:

Rise to Nobility

Arbeitstitel: Rise to NobilityStatus: is likely to be impossible for Spieleschmiede.
Verlag: Final Frontier GamesBemerkung:
A 1-6 player worker placement game set in a beautiful fantasy world. Become a lord and take your seat at the Stone Council of Caveborn.

Rise to Nobility is a worker (dice) placement game set in The Five Realms, the same fantasy world as Cavern Tavern. At the beginning of each round, every player rolls 5 dice that represent their available actions in the game. The locations in the city have requirements for certain dice values.

Datum: 09.05.2017 13:52

141 Spieleschmiede beobachten dieses Projekt:

Villages of Valeria

Arbeitstitel: Villages of ValeriaStatus: publisher not interested
Verlag: Daily Magic GamesBemerkung:
A village-building card game. Establish resources, construct buildings, and attract adventurers to create the next capital city.
Datum: 04.04.2017 03:32

261 Spieleschmiede beobachten dieses Projekt:

Quests of Valeria

Arbeitstitel: Quests of ValeriaStatus: publisher not interested
Verlag: Daily Magic GamesBemerkung:
A unique tableau-building game where players hire adventurers from a tavern to complete epic quests and gain glory for their guild!
Datum: 04.04.2017 03:32

187 Spieleschmiede beobachten dieses Projekt:

Rising 5

Arbeitstitel: Rising 5Status: Will be done by another publisher, no Spieleschmiede project
Verlag: Holy Grail GamesBemerkung:
Datum: 09.03.2017 15:09

48 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: KarmakaStatus: does not seem to be going on
Verlag: Eddy BoxermanBemerkung:
A Card Game about Karma. Players play through some lifes and try to advance - they start as a dung beetle. Bad deeds can be done but will ffect your future life, too...
Datum: 04.03.2017 00:57

156 Spieleschmiede beobachten dieses Projekt:

Xia: Legends of a Drift System

Arbeitstitel: Xia: Legends of a Drift System Status: impossible due to calculation :(
Verlag: Far Off GamesBemerkung:
Xia is a 3-4 player sandbox style competitive space adventure. Each player starts as a lowly but hopeful captain of a small starship.

Players fly their ships about the system, completing a variety of missions, exploring new sectors and battling other ships. Navigating hazardous environments, players choose to mine, salvage, or trade valuable cargo. Captains vie with each other for Titles, riches, and most importantly Fame.

The most adaptive, risk taking, and creative players will excel. One captain will rise above the others, surpassing mortality by becoming Legend!

The real fun of Xia is that each game will be different. There is no set direction of play, players may choose to be peaceful traders, fierce pirates, workers, miners, opportunists, etc. The game board is randomly laid out and explored each time you play. Players might choose not to explore at all, creating a tiny arena for swift and deadly combat, or explore all 19 sectors and have a large play-scape to exploit. It's up to you!

- Tien
Datum: 04.03.2017 00:54

168 Spieleschmiede beobachten dieses Projekt:


Arbeitstitel: CohortStatus: No launch
Verlag: MAGE CompanyBemerkung:
a fast-paced card game for 2-6 players in a race to be the first to assemble a Legion and show Caesar you are the greatest of his commanders.
Datum: 29.12.2016 10:48

40 Spieleschmiede beobachten dieses Projekt:

Dwarves in Trouble

Arbeitstitel: Dwarves in TroubleStatus: Publisher dont respond
Verlag: HEXBemerkung:
A fast paced, teasing and funny card game about a pile of gold. The palyers are dwarves that, although they dont want it, must get rid of the money they just stole from the dragon...
Datum: 29.12.2016 10:45

160 Spieleschmiede beobachten dieses Projekt: